Girl's Badminton Rules and Regulations for 2017
by PSAL (posted on 02/07/2017)
1. SPORT SPECIFIC INFORMATION
1.1. Season Start Date – Wednesday, March 1, 2017.
1.1. Season Start Date – Wednesday, March 1, 2017.
1.2. Season End Date –Sunday, May 21, 2017
1.3. Date that all make-up games must be completed – Monday, May 8, 2017
1.4 No Cut Tryout Dates – February 13, 2017 – February 24, 2017
1.5 Times of games- 5:00 PM.
1.5.1. games will start promptly at 5:00 PM. (If both teams agree, the starting time can be
changed. No changes will be honored unless the schools mutually agree upon a change in time, and
the changes are included in the official league schedules, as posted on www.psal.org.
1.5.2. any time a team shows up after the official game time, that team is allowed no more than
10 minutes to start their team’s match.
1.5.3. a forfeit will be declared if a team does not show up within 30 minutes of game time.
1.6. All teams are required to complete their league schedules with all games completed by
Monday, May 8, 2017.
1.7. Games that are not played by Monday, May 8, 2017 will be counted as forfeits for both teams
involved.
1.8 Scheduled Matches for Regular Season: March 20, 2017 – May 8, 2017.
2. TRYOUTS & PRACTICE
2.1 Schools must have 6 days of practice prior to the first inter-school contest (scrimmage) and each individual must have at least 4 practices. In addition, schools must have 8 days of practice prior to the first inter-school contest (game) and each individual must have at least 6 practices. 2.2 A student-athlete must be added to the official roster (active or inactive) prior to the student-athlete participating in any practice. Tryouts are not considered to be practice. Therefore, spring practice dates for all teams may begin as early as March 1, 2017 as long as official rosters have been submitted and approved in advance.
2.3 A school may not conduct organized practices prior to March 1, 2017.
3. TEAM ROSTERS
3.1. All coaches must electronically submit a Team Roster and Official Lineup to www.psal.org prior to or on the first date of scheduled badminton matches.
3.2. All team rosters and lineups submitted after the first scheduled badminton competition, will be considered your ONE lineup change for the season.
3.3. The team lineup change deadline is Saturday, April 1, 2017.
3.4. A coach’s access to adding players and/or changing the playing order on the PSAL website will be denied after the Saturday, April 1, 2017 deadline. Adding a player or changing the playing order may only be done by contacting the commissioner at seanpcoffin@gmail.com. Send the player’s full name and school ID #. Upon approval, coaches will be given clearance to make the change in future matches.
3.5. No PSAL team is permitted to compete unless an approved team roster is posted on the website.
3.6. Failure to submit a roster and line-up before the first competition will result in a forfeit of the first contest.
3.7. Failure to submit a roster and line-up will also result in a forfeit for each contest played.
3.8. The minimum number of players required to start a game is seven (7) eligible student-athletes.
3.9. All coaches must submit a printout of the official roster from www.psal.org to their opponents before any match can begin. Any substitutions should be adjusted on the roster printout and relayed to the opposing coach. Failure to present an accurate roster may result in a forfeit.
4. CHANGES IN SCHEDULE
4.1. The PSAL office will issue official schedules for each sport.
3.1. All coaches must electronically submit a Team Roster and Official Lineup to www.psal.org prior to or on the first date of scheduled badminton matches.
3.2. All team rosters and lineups submitted after the first scheduled badminton competition, will be considered your ONE lineup change for the season.
3.3. The team lineup change deadline is Saturday, April 1, 2017.
3.4. A coach’s access to adding players and/or changing the playing order on the PSAL website will be denied after the Saturday, April 1, 2017 deadline. Adding a player or changing the playing order may only be done by contacting the commissioner at seanpcoffin@gmail.com. Send the player’s full name and school ID #. Upon approval, coaches will be given clearance to make the change in future matches.
3.5. No PSAL team is permitted to compete unless an approved team roster is posted on the website.
3.6. Failure to submit a roster and line-up before the first competition will result in a forfeit of the first contest.
3.7. Failure to submit a roster and line-up will also result in a forfeit for each contest played.
3.8. The minimum number of players required to start a game is seven (7) eligible student-athletes.
3.9. All coaches must submit a printout of the official roster from www.psal.org to their opponents before any match can begin. Any substitutions should be adjusted on the roster printout and relayed to the opposing coach. Failure to present an accurate roster may result in a forfeit.
4. CHANGES IN SCHEDULE
4.1. The PSAL office will issue official schedules for each sport.
4.2. Coaches have an opportunity to request adjustments or corrections to dates, times, and
locations.
4.3. Changes in the schedule must be made between February 7, 2017 – March 19, 2017. After
the closing date, only emergencies will be considered.
4.4. The procedure for making any changes is to submit the Game Change Form (Click for Form)
on Google Docs.
4.5. The game is not officially changed until you receive a confirmation email from the
commissioner and until it has been changed on the school’s schedule posted on the PSAL website.
4.6. All parties involved must be in total agreement, so please contact the opposing coach, home
and away athletic director and agree on a new date before making your request. Please CC all
parties on the request to change email.
5. CANCELLATIONS
5.1. All matches may be cancelled due to extreme and inclement weather, which impacts travel, after 1:00 PM on game day. Coaches should talk with each other and agree to cancel the match. Do not cancel due to weather forecast, but based upon actual weather. If the match is not canceled by the time the traveling team leaves, both teams must show up to the match. Any team not showing up will forfeit the match.
5.2. The teacher/coach of the home team or away team must notify the Commissioner of a cancellation by 2:30 PM for regularly scheduled league or non-league games. Both the home and away coaches have 24 hours to notify the Commissioner of the newly scheduled match.
5.3. NO CHANGE IS OFFICIAL UNTIL IT HAS BEEN POSTED ON THE PSAL WEBSITE.
6. STUDENT- ATHLETES
6.1. Each student-athlete must have a signed parental consent form on file for each sport before the first day of participation in that sport (tryouts, practice).
6.2. Each student-athlete must have a current (within one calendar year) medical certificate on file before the first day of participation (tryouts, practices).
6.3. On days of normal school attendance, a student-athlete must be present in school in order to participate in any team practice, scrimmage, league or non-league game, meet, match, contest or tryouts on that day.
6.4. Students are academically responsible to be in compliance with the PSAL eligibility policy. Students who do not meet the eligibility policy are not permitted to compete in PSAL events. Any player found to be ineligible and continues to compete, whether known or unknown, will result in a team and individual forfeiture in all participating contests.
7. COACHING RESPONSIBILITIES7.1. Mandatory Coaches Clinics – Monday, February 27th at Seward Park Campus, 6 pm to 8 pm or Tuesday, March 7th at Edward R. Murrow HS, 6 pm to 8 pm. All coaches must attend ONE of the mandatory coaching clinics. If you have a conflict on both clinic dates, you must send a licensed teacher or coach on your behalf.
5. CANCELLATIONS
5.1. All matches may be cancelled due to extreme and inclement weather, which impacts travel, after 1:00 PM on game day. Coaches should talk with each other and agree to cancel the match. Do not cancel due to weather forecast, but based upon actual weather. If the match is not canceled by the time the traveling team leaves, both teams must show up to the match. Any team not showing up will forfeit the match.
5.2. The teacher/coach of the home team or away team must notify the Commissioner of a cancellation by 2:30 PM for regularly scheduled league or non-league games. Both the home and away coaches have 24 hours to notify the Commissioner of the newly scheduled match.
5.3. NO CHANGE IS OFFICIAL UNTIL IT HAS BEEN POSTED ON THE PSAL WEBSITE.
6. STUDENT- ATHLETES
6.1. Each student-athlete must have a signed parental consent form on file for each sport before the first day of participation in that sport (tryouts, practice).
6.2. Each student-athlete must have a current (within one calendar year) medical certificate on file before the first day of participation (tryouts, practices).
6.3. On days of normal school attendance, a student-athlete must be present in school in order to participate in any team practice, scrimmage, league or non-league game, meet, match, contest or tryouts on that day.
6.4. Students are academically responsible to be in compliance with the PSAL eligibility policy. Students who do not meet the eligibility policy are not permitted to compete in PSAL events. Any player found to be ineligible and continues to compete, whether known or unknown, will result in a team and individual forfeiture in all participating contests.
7. COACHING RESPONSIBILITIES7.1. Mandatory Coaches Clinics – Monday, February 27th at Seward Park Campus, 6 pm to 8 pm or Tuesday, March 7th at Edward R. Murrow HS, 6 pm to 8 pm. All coaches must attend ONE of the mandatory coaching clinics. If you have a conflict on both clinic dates, you must send a licensed teacher or coach on your behalf.
7.2. Failure to attend will result in a loss of 2 hours from your coaching allocation.
7.3. Games cannot proceed unless both coaches are present and the required AED unit is
present. All coaches must bring their AED unit to all games, practices and scrimmages.
7.4. If the AED unit is NOT present, a coach cannot practice, scrimmage, or play a game.
7.5. If it is a game situation and neither team has an AED unit, the game will be declared a forfeit
and each coach will have 4 hours deducted from his/her allocation.
7.6. Coaches must be present when his/her team is practicing.
7.7. Each teacher/coach will actively supervise student-athletes until all matches are completed.
7.8. Coaching During A Match – The head/assistant coach is allowed to coach his/her studentathlete
only during the 11 point break and after the conclusion of a game (up to 60 seconds).
Coaching must be done by the area of play. There is no time-out allotted to coaches during
matches. There is absolutely NO COACHING while the shuttle is in play. If a coach is slowing down
the rhythm of play by coaching, this would be deemed a violation of continuous play (see rule 22).
7.8.1. Only coaches should be on the court with their players during approved coaching times. No
players, fans or parents should be coaching a competing player.
7.9. Only a licensed teacher with current First Aid/CPR/ AED Certification may substitute
for the assigned teacher/coach.
8. VOLUNTEER ASSISTANT COACHES
8.1. Volunteer assistant teacher/coaches must be approved by the school’s principal, and posted on the team’s web page. For assistance, please contact the Commissioner.
9. BADMINTON COURTS
9.1. All courts for team competition must be approved by the Badminton Commissioner.
9.2. All competition areas must be approved by the Badminton Commissioner.
9.3. The home team teacher/coach should notify the visiting team’s teacher/coach at least one (1) week before the team competition regarding playing arrangements.
9.4. There should be no players, parents or fans sitting court side. Players, parents and fans should be in a designated seating area.
9.5. Only score keeper, coaches, and players competing should be on or around the courts during competition.
10. EQUIPMENT
10.1. Undamaged shuttles will be used for all matches. The shuttles used for competition must be Yonex, yellow or white, shuttlecocks. Alternative shuttles of varying speeds are permitted, but must be agreed upon by both coaches. Either synthetic or feather shuttles are permitted, but must be agreed upon by both coaches. The home team must provide a minimum of eight (8) shuttles for each home match: three for singles, two for doubles, one for the optional exhibition match and two backups.
10.2. Safety Equipment.
10.2.1. AED Unit MUST be present at ALL practices, scrimmages and games.
10.2.2. the PSAL recommends that all coaches travel with a team medical bag, which include the following items:
10.2.2.1. band aids.
10.2.2.2. skin patch.
11. UNIFORMS
11.1. All players must be in appropriate school uniforms according to the Badminton Rules and Regulations:
11.1.1. badminton is a team sport and all student-athletes must play their matches in IDENTICAL school-issued badminton uniforms. A school uniform consists of a school shirt (collar or T-shirt) that has the school’s name and badminton on it. Shoes must be athletic shoes with non-marking soles. Sweatpants, nylon pants, and shorts are acceptable. Any types of pants, jeans, sweaters or non-athletic shoes are not proper attire for a badminton player and will not be allowed.
11.1.2. the penalty for not wearing a team uniform will be forfeiture of the individual match. Contact the Badminton Commissioner with any issues with uniform and attire. A waiver can be granted by the Badminton Commissioner for extenuating circumstances involving uniforms.
12. BADMINTON COMPETITION
12.1. There must be a minimum of seven (7) student-athletes on each team.
12.2. There must be a minimum of seven (7) eligible players present in order to begin a match.
12.2.1. if there will be less than 7 eligible players for a match, contact the Badminton Commissioner and the opposing coach at least one (1) full day in advance. A waiver can be granted to allow play with five (5) to six (6), but the Badminton Commissioner must grant permission.
12.3. Three (3) student-athletes are to be designated as singles players.
12.4. Two (2) student-athletes are to be designated as doubles players.
12.5. A player designated as #1 Singles must be the team’s best singles player. The teams 2nd or 3rd best overall player can also play #1 Singles if the better players are playing in 1st Doubles.
12.6. A player designated as #2 Singles must be the teams 2nd best player. The teams 3rd or 4th best player can also play #2 Singles if the better players are playing in 1st Singles and 1st Doubles
12.7. A player designated as #3 Singles should be the player ranked 5th, 6th or 7th best on their team.
12.8. The 1st doubles teams must represent a combination of the top 4 best players on your team. The 2nd doubles team must represent a combination of the 5th, 6th, and 7th best players on your team. The 8th, 9th and 10th best players should be a representation of your exhibition matches. Players 11 on down through your final non-starters must all be designated as subs.
12.9. The two players designated as #1 Doubles should be competitively better as a team than the two players designated as #2 Doubles. The #1 Doubles team players should be competitively better than your 3rd Singles player.
12.1. There must be a minimum of seven (7) student-athletes on each team.
12.2. There must be a minimum of seven (7) eligible players present in order to begin a match.
12.2.1. if there will be less than 7 eligible players for a match, contact the Badminton Commissioner and the opposing coach at least one (1) full day in advance. A waiver can be granted to allow play with five (5) to six (6), but the Badminton Commissioner must grant permission.
12.3. Three (3) student-athletes are to be designated as singles players.
12.4. Two (2) student-athletes are to be designated as doubles players.
12.5. A player designated as #1 Singles must be the team’s best singles player. The teams 2nd or 3rd best overall player can also play #1 Singles if the better players are playing in 1st Doubles.
12.6. A player designated as #2 Singles must be the teams 2nd best player. The teams 3rd or 4th best player can also play #2 Singles if the better players are playing in 1st Singles and 1st Doubles
12.7. A player designated as #3 Singles should be the player ranked 5th, 6th or 7th best on their team.
12.8. The 1st doubles teams must represent a combination of the top 4 best players on your team. The 2nd doubles team must represent a combination of the 5th, 6th, and 7th best players on your team. The 8th, 9th and 10th best players should be a representation of your exhibition matches. Players 11 on down through your final non-starters must all be designated as subs.
12.9. The two players designated as #1 Doubles should be competitively better as a team than the two players designated as #2 Doubles. The #1 Doubles team players should be competitively better than your 3rd Singles player.
SINGLES
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DOUBLES
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#1, #2, or #3 Players = 1st Singles
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#1, #2, #3, or #4 Players = 1st Doubles
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#2, #3, or #4 Players = 2nd Singles
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#5, #6, or #7 = 2nd Doubles
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#5, #6, or #7 Singles Player = 3rd Singles
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12.10. Playing Order: 1st Singles, 1st Doubles, 3rd Singles, 2nd Doubles, 2nd Singles.
12.11. Regardless of whether or not a player might be inactive for a portion of the season, that player must be positioned in the line-up according to his/her ability relative to the other players on the team.
12.11. Regardless of whether or not a player might be inactive for a portion of the season, that player must be positioned in the line-up according to his/her ability relative to the other players on the team.

13. TOSS
13.1 Before play commences, a toss shall be conducted by a player from the visiting school and the side winning the toss shall exercise the choice in either section 13.1.1 or 13.1.2:
13.1.1. to serve or receive first;
13.1.2. to start play at one end of the court or the other.
13.2. The side losing the toss shall then exercise the remaining choice.
13.1 Before play commences, a toss shall be conducted by a player from the visiting school and the side winning the toss shall exercise the choice in either section 13.1.1 or 13.1.2:
13.1.1. to serve or receive first;
13.1.2. to start play at one end of the court or the other.
13.2. The side losing the toss shall then exercise the remaining choice.
14. SCORING SYSTEM
14.1. A match shall consist of the best of three games.
14.2. A game shall be won by the side which first scores twenty-one (21) points.
14.3. The side winning a rally shall add a point to its score. A side shall win a rally, if the opposing side commits a ‘fault’ or the shuttle ceases to be in play because it touches the surface of the court inside the opponent’s court.
14.4. If the score becomes 20-all, the side that gains a two point lead first, shall win that game.
14.5. If the score becomes 29-all, the side scoring the 30th point shall win that game.
14.6. The side winning a game shall serve first in the next game.
14.1. A match shall consist of the best of three games.
14.2. A game shall be won by the side which first scores twenty-one (21) points.
14.3. The side winning a rally shall add a point to its score. A side shall win a rally, if the opposing side commits a ‘fault’ or the shuttle ceases to be in play because it touches the surface of the court inside the opponent’s court.
14.4. If the score becomes 20-all, the side that gains a two point lead first, shall win that game.
14.5. If the score becomes 29-all, the side scoring the 30th point shall win that game.
14.6. The side winning a game shall serve first in the next game.
15. CHANGE OF ENDS
15.1. Players shall change ends:
15.1.1. at the end of the first game;
15.1.2. at the end of the second game, if there is to be a third game; and
15.1.3. in the third game when a side first scores 11 points.
15.2. If the ends are not changed as indicated in section 15.1, it shall be done so as soon as the mistake is discovered and when the shuttle is not in play. The existing score shall stand.
15.1. Players shall change ends:
15.1.1. at the end of the first game;
15.1.2. at the end of the second game, if there is to be a third game; and
15.1.3. in the third game when a side first scores 11 points.
15.2. If the ends are not changed as indicated in section 15.1, it shall be done so as soon as the mistake is discovered and when the shuttle is not in play. The existing score shall stand.
16. SERVICE
16.1. In a correct service:
16.1.1. neither side shall cause undue delay to the delivery of the service once the server and the receiver are ready for the service. On completion of the backward movement of server’s racket head, any delay in the start of the service (section 16.2), shall be considered to be an undue delay;
16.1.2. the server and the receiver shall stand within diagonally opposite service courts without touching the boundary lines of these service courts;
16.1.3. some part of both feet of the server and the receiver shall remain in contact with the surface of the court in a stationary position from the start of the service until the service
is delivered;
16.1.4. the server’s racket shall initially hit the base of the shuttle;
16.1.5. the whole shuttle shall be below the server’s waist at the instant of being hit by the server’s racket. The waist shall be considered to be an imaginary line round the body, level with the lowest part of the server’s bottom rib;
16.1.6. the shaft of the server’s racket at the instant of hitting the shuttle shall be pointing in a
downward direction;
16.1.7. the movement of the server’s racket shall continue forwards from the start of the service
until the service is delivered;
16.1.8. the flight of the shuttle shall be upwards from the server’s racket to pass over the net so
That, if not intercepted, it shall land in the receiver’s service court (i. e. on or within the
boundary lines); and
16.1.9. in attempting to serve, the server shall not miss the shuttle.
16.2. Once the players are ready for the service, the first forward movement of the server’s racket head shall be the start of the service.
16.3. Once started (section 16.2), the service is delivered when the shuttle is hit by the server’s racket or, in attempting to serve, the server misses the shuttle.
16.4. The server shall not serve before the receiver is ready. However, the receiver shall be considered to have been ready if a return of the service is attempted.
16.5. In doubles, during the delivery of service, the partners may take up any positions within their respective courts, which doesn’t hinder the sight of the opposing server or receiver.
16.6 A serve is considered in bounds even if it hits the net, as long as it lands in the receiver’s service court.
16.1. In a correct service:
16.1.1. neither side shall cause undue delay to the delivery of the service once the server and the receiver are ready for the service. On completion of the backward movement of server’s racket head, any delay in the start of the service (section 16.2), shall be considered to be an undue delay;
16.1.2. the server and the receiver shall stand within diagonally opposite service courts without touching the boundary lines of these service courts;
16.1.3. some part of both feet of the server and the receiver shall remain in contact with the surface of the court in a stationary position from the start of the service until the service
is delivered;
16.1.4. the server’s racket shall initially hit the base of the shuttle;
16.1.5. the whole shuttle shall be below the server’s waist at the instant of being hit by the server’s racket. The waist shall be considered to be an imaginary line round the body, level with the lowest part of the server’s bottom rib;
16.1.6. the shaft of the server’s racket at the instant of hitting the shuttle shall be pointing in a
downward direction;
16.1.7. the movement of the server’s racket shall continue forwards from the start of the service
until the service is delivered;
16.1.8. the flight of the shuttle shall be upwards from the server’s racket to pass over the net so
That, if not intercepted, it shall land in the receiver’s service court (i. e. on or within the
boundary lines); and
16.1.9. in attempting to serve, the server shall not miss the shuttle.
16.2. Once the players are ready for the service, the first forward movement of the server’s racket head shall be the start of the service.
16.3. Once started (section 16.2), the service is delivered when the shuttle is hit by the server’s racket or, in attempting to serve, the server misses the shuttle.
16.4. The server shall not serve before the receiver is ready. However, the receiver shall be considered to have been ready if a return of the service is attempted.
16.5. In doubles, during the delivery of service, the partners may take up any positions within their respective courts, which doesn’t hinder the sight of the opposing server or receiver.
16.6 A serve is considered in bounds even if it hits the net, as long as it lands in the receiver’s service court.
17. SINGLES SERVICE
17.1. Serving and receiving courts.
17.1.1. the players shall serve from, and receive in, their respective right service courts when the
server has not scored or has scored an even number of points in that game.
17.1.2. the players shall serve from, and receive in, their respective left service courts when the
server has scored an odd number of points in that game.
17.2. Order of play and position on court
17.2.1. in a rally, the shuttle may be hit by the server and the receiver alternately, from any position on that player’s side of the net, until the shuttle ceases to be in play.
17.3. Scoring and serving.
17.3.1. if the server wins a rally, the server shall score a point. The server shall then
serve again from the alternate service court.
17.3.2. if the receiver wins a rally, the receiver shall score a point. The receiver shall
then become the new server.
17.4. Both the server and receiver need to stand with both feet inside the boundary lines, without touching the lines, when serving and receiving.
17.1. Serving and receiving courts.
17.1.1. the players shall serve from, and receive in, their respective right service courts when the
server has not scored or has scored an even number of points in that game.
17.1.2. the players shall serve from, and receive in, their respective left service courts when the
server has scored an odd number of points in that game.
17.2. Order of play and position on court
17.2.1. in a rally, the shuttle may be hit by the server and the receiver alternately, from any position on that player’s side of the net, until the shuttle ceases to be in play.
17.3. Scoring and serving.
17.3.1. if the server wins a rally, the server shall score a point. The server shall then
serve again from the alternate service court.
17.3.2. if the receiver wins a rally, the receiver shall score a point. The receiver shall
then become the new server.
17.4. Both the server and receiver need to stand with both feet inside the boundary lines, without touching the lines, when serving and receiving.
18. DOUBLES SERVICE
18.1. Serving and receiving courts.
18.1.1. a player of the serving side shall serve from the right service court when the serving side
has not scored or has scored an even number of points in that game.
18.1.2. a player of the serving side shall serve from the left service court when the serving side
has scored an odd number of points in that game.
18.1.3. the player of the receiving side who served last shall stay in the same service court from
where he served last. The reverse pattern shall apply to the receiver’s partner.
18.1.4. the player of the receiving side standing in the diagonally opposite service court to the
server shall be the receiver.
18.1.5. the players shall not change their respective service courts until they win a point when
their side is serving.
18.1.6. service in any turn of serving shall be delivered from the service court corresponding to the serving side’s score.
18.2. Order of play and position on court. After the service is returned, in a rally, the shuttle may be hit by either player of the serving side and either player of the receiving side alternately, from any position on that player’s side of the net, until the shuttle ceases to be in play.
18.3. Scoring and serving
18.3.1. if the serving side wins a rally, the serving side shall score a point. The server
shall then serve again from the alternate service court.
18.3.2. if the receiving side wins a rally, the receiving side shall score a point. The
receiving side shall then become the new serving side.
18.3.3. service goes to the other team when a fault occurs by the serving team.
18.3.4. new server will be determined by score of that individual team. Even is right, odd is left.
18.3.5 player rotation should only occur when a server scores a point and is rotating based on their score.
18.5. Both the serving team and the receiving team need to stand with both feet inside the boundary lines, without touching the lines, when serving and receiving.
18.1. Serving and receiving courts.
18.1.1. a player of the serving side shall serve from the right service court when the serving side
has not scored or has scored an even number of points in that game.
18.1.2. a player of the serving side shall serve from the left service court when the serving side
has scored an odd number of points in that game.
18.1.3. the player of the receiving side who served last shall stay in the same service court from
where he served last. The reverse pattern shall apply to the receiver’s partner.
18.1.4. the player of the receiving side standing in the diagonally opposite service court to the
server shall be the receiver.
18.1.5. the players shall not change their respective service courts until they win a point when
their side is serving.
18.1.6. service in any turn of serving shall be delivered from the service court corresponding to the serving side’s score.
18.2. Order of play and position on court. After the service is returned, in a rally, the shuttle may be hit by either player of the serving side and either player of the receiving side alternately, from any position on that player’s side of the net, until the shuttle ceases to be in play.
18.3. Scoring and serving
18.3.1. if the serving side wins a rally, the serving side shall score a point. The server
shall then serve again from the alternate service court.
18.3.2. if the receiving side wins a rally, the receiving side shall score a point. The
receiving side shall then become the new serving side.
18.3.3. service goes to the other team when a fault occurs by the serving team.
18.3.4. new server will be determined by score of that individual team. Even is right, odd is left.
18.3.5 player rotation should only occur when a server scores a point and is rotating based on their score.
18.5. Both the serving team and the receiving team need to stand with both feet inside the boundary lines, without touching the lines, when serving and receiving.
19. LETS
19.1. “Let” shall be called by a player to halt play.
19.2. It shall be a “let”, if:
19.2.1. the server serves before the receiver is ready;
19.2.2. during service, the receiver and the server are both faulted;
19.2.3. after the service is returned, the shuttle is:
19.2.3.1. caught on the net and remains suspended on its top, or
19.2.3.2. after passing over the net is caught in the net;
19.2.4. during play, the shuttle disintegrates and the base completely separates from the rest of the shuttle;
19.2.5. play is disrupted.
19.2.6. a line judgment is unable to be made.
19.2.7. any unforeseen or accidental situation has occurred.
19.3. When a “let” occurs, play since the last service shall not count and the player who served last shall serve again.
20. SEQUENCE OF SERVING & SERVICE COURT ERRORS
20.1. Sequence of serving.
20.1.1. in any game, the right to serve shall pass consecutively:
20.1.2. from the initial server who started the game from the right service court
20.1.3. to the partner of the initial receiver.
20.1.4. to the partner of the initial server
20.1.5. to the initial receiver,
20.1.6. to the initial server and so on.
20.2. No player shall serve or receive out of turn, or receive two consecutive services in the same game.
20.3. Either player of the winning side may serve first in the next game, and either player of the losing side may receive first in the next game.
20.4. A service court error has been made when a player:
20.4.1. has served or received out of turn; or
20.4.2. has served or received from the wrong service court;
20.5. If a service court error is discovered, the error shall be corrected and the existing score shall stand.
19.1. “Let” shall be called by a player to halt play.
19.2. It shall be a “let”, if:
19.2.1. the server serves before the receiver is ready;
19.2.2. during service, the receiver and the server are both faulted;
19.2.3. after the service is returned, the shuttle is:
19.2.3.1. caught on the net and remains suspended on its top, or
19.2.3.2. after passing over the net is caught in the net;
19.2.4. during play, the shuttle disintegrates and the base completely separates from the rest of the shuttle;
19.2.5. play is disrupted.
19.2.6. a line judgment is unable to be made.
19.2.7. any unforeseen or accidental situation has occurred.
19.3. When a “let” occurs, play since the last service shall not count and the player who served last shall serve again.
20. SEQUENCE OF SERVING & SERVICE COURT ERRORS
20.1. Sequence of serving.
20.1.1. in any game, the right to serve shall pass consecutively:
20.1.2. from the initial server who started the game from the right service court
20.1.3. to the partner of the initial receiver.
20.1.4. to the partner of the initial server
20.1.5. to the initial receiver,
20.1.6. to the initial server and so on.
20.2. No player shall serve or receive out of turn, or receive two consecutive services in the same game.
20.3. Either player of the winning side may serve first in the next game, and either player of the losing side may receive first in the next game.
20.4. A service court error has been made when a player:
20.4.1. has served or received out of turn; or
20.4.2. has served or received from the wrong service court;
20.5. If a service court error is discovered, the error shall be corrected and the existing score shall stand.
21. FAULTS
21.1. It shall be a “fault”:
21.1.1. if a service is not correct;
21.1.2. if, in service, the shuttle:
21.1.3. is caught on the net and remains suspended on its top;
21.1.4. after passing over the net, is caught in the net; or
21.1.5. is hit by the receiver’s partner;
21.1.6. if in play, the shuttle:
21.1.7. lands outside the boundaries of the court (i. e. not on or within the boundary lines);
21.1.8. passes through or under the net;
21.1.9. fails to pass over the net;
21.1.10. touches the ceiling or side walls;
21.1.11. touches the person or dress of a player;
21.1.12. touches any other object or person outside the court;
21.1.13. is caught and held on the racket and then slung during the execution of a stroke;
21.1.14. is hit twice in succession by the same player. However, a shuttle hitting the head and the
stringed area of the racket in one stroke shall not be a “fault”;
21.1.15. is hit by a player and the player’s partner successively; or
21.1.16. touches a player’s racket and does not travel towards the opponent’s court;
21.2. If, in play, a player:
21.2.1. touches the net or its supports with racket, person or dress;
21.2.2. invades an opponent’s court over the net with racket or person except that the striker may
follow the shuttle over the net with the racket in the course of a stroke after the initial point
of contact with the shuttle is on the striker’s side of the net;
21.2.3. invades an opponent’s court under the net with racket or person such that an opponent is
obstructed or distracted; or
21.2.4. obstructs an opponent, i.e. prevents an opponent from making a legal stroke where the
shuttle is followed over the net;
21.2.5. deliberately distracts an opponent by any action such as shouting or making gestures;
21.3. If a player is guilty of flagrant, repeated or persistent offences.
21.4. A shuttle is not in play when:
21.4.1. it strikes the net or post and starts to fall towards the surface of the court on the striker’s side of the net;
21.4.2. it hits the surface of the court; or
21.4.3. a “fault” or a “let” has occurred.
21.1. It shall be a “fault”:
21.1.1. if a service is not correct;
21.1.2. if, in service, the shuttle:
21.1.3. is caught on the net and remains suspended on its top;
21.1.4. after passing over the net, is caught in the net; or
21.1.5. is hit by the receiver’s partner;
21.1.6. if in play, the shuttle:
21.1.7. lands outside the boundaries of the court (i. e. not on or within the boundary lines);
21.1.8. passes through or under the net;
21.1.9. fails to pass over the net;
21.1.10. touches the ceiling or side walls;
21.1.11. touches the person or dress of a player;
21.1.12. touches any other object or person outside the court;
21.1.13. is caught and held on the racket and then slung during the execution of a stroke;
21.1.14. is hit twice in succession by the same player. However, a shuttle hitting the head and the
stringed area of the racket in one stroke shall not be a “fault”;
21.1.15. is hit by a player and the player’s partner successively; or
21.1.16. touches a player’s racket and does not travel towards the opponent’s court;
21.2. If, in play, a player:
21.2.1. touches the net or its supports with racket, person or dress;
21.2.2. invades an opponent’s court over the net with racket or person except that the striker may
follow the shuttle over the net with the racket in the course of a stroke after the initial point
of contact with the shuttle is on the striker’s side of the net;
21.2.3. invades an opponent’s court under the net with racket or person such that an opponent is
obstructed or distracted; or
21.2.4. obstructs an opponent, i.e. prevents an opponent from making a legal stroke where the
shuttle is followed over the net;
21.2.5. deliberately distracts an opponent by any action such as shouting or making gestures;
21.3. If a player is guilty of flagrant, repeated or persistent offences.
21.4. A shuttle is not in play when:
21.4.1. it strikes the net or post and starts to fall towards the surface of the court on the striker’s side of the net;
21.4.2. it hits the surface of the court; or
21.4.3. a “fault” or a “let” has occurred.
22. CONTINUOUS PLAY, MISCONDUCT, & PENALTIES
22.1. Play shall be continuous from the first service until the match is concluded, except as allowed in section 22.2.
22.2. Intervals:
22.2.1. not exceeding 60 seconds during each game when the leading score reaches 11 points.
22.2.2. not exceeding 120 seconds between the first and second game, and between the second and third game shall be allowed in all matches.
22.3. Suspension of play.
22.3.1. When necessitated by circumstances not within the control of the players.
22.3.2. Under special circumstances.
22.3.3. If play is suspended, the existing score shall stand and play shall be resumed from that
point.
22.4. Delay in play.
22.4.1. under no circumstances shall play be delayed to enable a player to recover strength or
endurance or to receive advice.
22.4.2. the coaches shall be in agreement of any delay in play.
22.5. Advice and leaving the court
22.5.1. only after a match is completed, shall a player be permitted to receive advice.
22.5.2. no player shall leave the court during a match without both coaches permission, except
during the intervals as described in section 22.2.
22.6. A player shall not:
22.6.1. deliberately cause delay in, or suspension of, play.
22.6.2. deliberately modify or damage the shuttle in order to change its speed or its flight.
22.6.3. behave in an offensive manner.
22.6.4. be guilty of misconduct not otherwise covered by the Rules and Regulations of Badminton.
22.1. Play shall be continuous from the first service until the match is concluded, except as allowed in section 22.2.
22.2. Intervals:
22.2.1. not exceeding 60 seconds during each game when the leading score reaches 11 points.
22.2.2. not exceeding 120 seconds between the first and second game, and between the second and third game shall be allowed in all matches.
22.3. Suspension of play.
22.3.1. When necessitated by circumstances not within the control of the players.
22.3.2. Under special circumstances.
22.3.3. If play is suspended, the existing score shall stand and play shall be resumed from that
point.
22.4. Delay in play.
22.4.1. under no circumstances shall play be delayed to enable a player to recover strength or
endurance or to receive advice.
22.4.2. the coaches shall be in agreement of any delay in play.
22.5. Advice and leaving the court
22.5.1. only after a match is completed, shall a player be permitted to receive advice.
22.5.2. no player shall leave the court during a match without both coaches permission, except
during the intervals as described in section 22.2.
22.6. A player shall not:
22.6.1. deliberately cause delay in, or suspension of, play.
22.6.2. deliberately modify or damage the shuttle in order to change its speed or its flight.
22.6.3. behave in an offensive manner.
22.6.4. be guilty of misconduct not otherwise covered by the Rules and Regulations of Badminton.
23. DEVELOPMENTAL TEAMS (Future consideration)
23.1. A developmental team is a new team entering the league for the first time or so designated by the PSAL.
23.2. Upon completing their first season, teams will be reviewed by the PSAL and have the option of petitioning the PSAL for “official” status.
23.3. Developmental teams must adhere to all of the rules governing PSAL teams.
23.4. The team record does not count in the Division standings.
23.5. The PSAL will assign a schedule for each developmental team.
24. EJECTED STUDENT ATHLETES
24.1. The minimum penalty imposed upon a student-athlete ejected from a PSAL league contest by an official will be a suspension from the next scheduled PSAL contest (including league, post-season, or special events).
24.2. The official (or the opposing coach, if no official is present) will notify the Commissioner immediately after the contest.
24.3. The teacher/coach of the suspended student-athlete may appeal to the PSAL.
24.4. The PSAL may impose further sanctions if there is evidence that such sanctions are justified.
24.5. The PSAL will notify the teacher/coach of the decision prior to the next scheduled league contest.
25. EJECTED TEACHER/COACHES
25.1. Any teacher/coach who is ejected from the contest must leave the playing area.
25.2. If a certified replacement teacher/coach (Department of Education licensed teacher with current First Aid, AED, and CPR certifications) is not available, the ejected teacher/coach’s team will forfeit the contest.
25.3. The Commissioner will notify the PSAL of the ejection immediately after the game.
25.4. The ejected teacher/coach will be suspended:
25.4.1. 1st Ejection during current season- One (1) game suspension for the next scheduled league game(regular season or playoffs).
25.4.2. 2nd Ejection during current season-Two (2) games suspension and subject to further disciplinary action by the Principal, Superintendent and or the PSAL.
26. TEAM BRAWL RULE
26.1. In the event of an altercation, if teacher/coaches lose control of their benches, and both benches clear to participate in the altercation, THAT GAME WILL BE DECLARED A DOUBLE FORFEIT AND BOTH TEAMS WILL FORFEIT THEIR NEXT SCHEDULED LEAGUE GAME.
26.2. The coaches are required to report such an incident to the Badminton Commissioner immediately after the match. The Commissioners will notify the Principals and Athletic Directors of both schools.
26.3. There can be no appeal to the Badminton Commissioner or Badminton Coordinator for violation of this rule.
26.4. The PSAL Director may impose further sanctions if there is evidence that such sanctions are warranted.
27. DROPPING TEAMS FROM ACTIVE STATUS
27.1. If a team forfeits 3 games, during the season, for not having the minimum number of players available for a league contest, that team’s schedule will be cancelled for the remainder of the season.
27.2. The team that forfeits 3 games during the same season will be dropped from the PSAL indefinitely.
27.3. The PSAL may drop a school’s badminton indefinitely from active status due to the repeated forfeiture of 2 league matches during consecutive seasons.
28. PLAYOFF SELECTION
28.1. Team Selection.
28.1.1. the top three (3) teams from each division (5), for a total of fifteen (15) schools will be
entered into the postseason team tournament.
28.2. Tie breaker criteria.
28.2.1. Overall head to head record. Total games won during the matches. Differential between
games won and lost during the season. Total number of individual games won during the season.
Differential between individual games won and lost during the season. Differential of points gained
or lost during all games during the regular season.
28.3. Team Playoff Schedule.
28.3.1 Preliminaries – Wednesday, May 10, 2017. Teams are seeded 1 through 15. Top 3 teams
from each of the divisions will automatically qualify for the team playoffs. The team with the best
record will earn a 1st round bye. Team with higher seed will host the preliminary and quarterfinal
match. Time: 5:00 pm
28.3.2. Quarterfinals – Friday, May 12, 2017.
28.3.3. Semifinals/Consolations/Finals – Monday, May 15, 2017: Seward Park Campus. Time:
4:30 pm.
28.4. Participation eligibility.
28.4.1 all student–athletes who were in the starting lineup during most of the regular season must
have participated in at least 40% of their team’s matches to be eligible for the team playoffs or the
singles and/or doubles tournaments.
28.4.2. all student-athletes who participated during most of the regular season exhibition matches
must have participated in at least 30% of their team’s matches to be eligible for the team playoffs.
The student-athletes who participated in 50% of their team’s matches and won 75% of those
matches will be eligible for the singles and/or doubles tournaments.
28.4.3. student records from the online exhibition match count towards percentages.
28.4.4. the last day that an athlete can be placed on a team’s roster is Saturday, April 1, 2017.
28.5. Both the winning and losing coaches MUST enter box scores for playoff games.
28.6. Singles and doubles selection.
28.6.1. Individuals Seeding Meeting - Thursday, May 18th, 2017 – 6:00PM @ PSAL Offices
28.6.2. Singles/Doubles Championship – Saturday, May 20, 2017 @ Seward Park Campus.
28.6.2.1. alternate date for Singles/Doubles Championships – Sunday, May 21, 2017
28.7 Seeding Criteria
28.7.1. All first singles and first doubles players will get an automatic bid into the individual championships.
28.7.2.Singles 1 100 | Doubles 1 100 |
Singles 2 75 | Doubles 2 55 |
Singles 3 55 | Exhibition 20 |
Returning All-City 100 |
28.7.3 Individual Seeding Tie-Breaker. 1. Returning All-City. 2. Line-Up Position. 3. Head to Head (Including Team Playoffs). 4. Wins (Including Playoffs). 5. Total Matches.
28.8 MAYOR’S CUP – Additional information to follow.
28.8 MAYOR’S CUP – Additional information to follow.
29. SPORTSMANSHIP
29.1. There shall be no abuse of language, the badminton racquet, facilities, or the shuttles.
29.1.1. violation of this rule should be brought to the attention of the offending student-athlete’s teacher/coach.
29.1.2. if the situation is not corrected, it will be reported to the Badminton Commissioner who will take appropriate action.
29.1.3. if the situation is witnessed by a PSAL observer or Commissioner, the 1st infraction is a warning against the offending team.
29.1.4. if the situation is witnessed by a PSAL observer or Commissioner, the 2nd infraction is a point penalty against the offending team.
29.1.5. if the situation is witnessed by a PSAL observer or Commissioner, the 3rd infraction is a game penalty against the offending team.
29.1.6. if the situation is witnessed by a PSAL observer or Commissioner, the 4th and final infraction is a default of the offending student-athlete’s match.
29.1. There shall be no abuse of language, the badminton racquet, facilities, or the shuttles.
29.1.1. violation of this rule should be brought to the attention of the offending student-athlete’s teacher/coach.
29.1.2. if the situation is not corrected, it will be reported to the Badminton Commissioner who will take appropriate action.
29.1.3. if the situation is witnessed by a PSAL observer or Commissioner, the 1st infraction is a warning against the offending team.
29.1.4. if the situation is witnessed by a PSAL observer or Commissioner, the 2nd infraction is a point penalty against the offending team.
29.1.5. if the situation is witnessed by a PSAL observer or Commissioner, the 3rd infraction is a game penalty against the offending team.
29.1.6. if the situation is witnessed by a PSAL observer or Commissioner, the 4th and final infraction is a default of the offending student-athlete’s match.
30. ADDITIONAL RULES AND REGULATIONS
30.1. The U.S.A. Badminton Rules and Codes and the PSAL Rules and Regulations will be used in the PSAL Badminton Program.
30.2. No jewelry may be worn at any time during the match.
30.1. The U.S.A. Badminton Rules and Codes and the PSAL Rules and Regulations will be used in the PSAL Badminton Program.
30.2. No jewelry may be worn at any time during the match.
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